What is Interactive Fiction?
IF is a genre of computer game which is completely text-based . It is literature and it is a game, often quoted as being “a narrative at war with a crossword”. It is a narrative – one that is shaped by the player as she explores and interacts with the game world, and it is a series a logical puzzles within this world, which must be overcome in order for the narrative to advance. The narrative will only reveal itself with interaction from the player and unlike a traditional book, the narrative is not linear, but is brought to life and forks in whichever way the player decides to explore the game world. As such, IF is a unique form of non-linear and participatory story-telling.
Montfort (2003) describes IF as having 4 characteristics:
- it is a text accepting and text generating computer program, and thus can only be played on a digital device. Additionally, it understands natural language (to an extent) and replies to this input in a meaningful way
- it is a simulated world, which can be explored and interacted with and a player’s actions have an immediate effect on that world
- it is a potential narrative and as a form of new media, it allows for the discovery of new texts upon replay with different explorations
- it is a game, meaning that it has a specific goal, rules which must be followed and is played voluntarily
IF at its best, is a both a rewarding reading experience and a challenging game.
Exploring Interactive Fiction with IF author and scholar Nick Montfort
Next up: How to play IF



Great post Joe – I’d just like to know if IF can have graphics too (i.e. the animated kind) or does it then become something other than IF?